The game includes a set of unique features that make its world more immersive and provide players with extra options for completing stealth challenges.
The game's reputation system allows players to build relationships with four major factions: the Pyke Syndicate, the Crimson Dawn, the Hutt Cartel, and the Ashiga Clan.
Players can level up their reputation with each faction by completing tasks, which unlocks new privileges, mission unlocks, and access to restricted areas.
There is potential for more meaningful faction choices in the game's DLC, but for now, it remains a missed opportunity.
Despite its potential, the reputation system misses every possible opportunity to impact the story, holding it back in terms of immersion.
The reputation system only changes what areas the player can access without sneaking and what rewards they get, making it feel cheapened.
If players get their reputation high enough with one of the syndicates, they may offer them a high-priority job or demand they complete a contract by way of apology.
The reputation system plays into the game's ending, but its impact is unearned and could have been significantly more impactful.